- #How to use cheats in snes9x how to#
- #How to use cheats in snes9x 480p#
- #How to use cheats in snes9x mod#
- #How to use cheats in snes9x update#
- #How to use cheats in snes9x code#
+ Added support to Cheats (please follow this link to know how to apply them):
+ IRX modules are loaded only when needed and some of them are updated. + Rewritten ROM selection interface, now it looks similar to the one in uLaunchELF. Maybe it's only my TV fault?) and the image, as expected, becomes a progressive one. Screen gets bigger (I don't know if it's correct or wrong behaviour.
#How to use cheats in snes9x 480p#
Then, another suggestion was to enable 480p support, I'm still working on it. Still I'm considering to make it in a near future. A better approach would be to display and selectively enable/disable cheats inside a list, but it would require a lot of work and time. Among the suggestions I received, two of them were really simple to implement: enabling/disabling cheats and exiting the emulator from menu. + Added an option to exit the emulator from MISC folder. + Added an option to enable/disable cheats inside MISC folder. + Added *experimental* support to progressive/interlaced video mode inside MISC folder (unfortunately I still can't get it right). + USB modules updated! I didn't realize they were so old, now they are the same as FMCB. + Added a MISC folder with options inside (similar to uLaunchELF). Removed the experimental support for video modes, as of now I can't get it right.
#How to use cheats in snes9x mod#
+ This mod now has dependency only on the fileXio library, so the ELF size is reduced. That is to say, if you ran a game a lot of times SNES Station could crash. + While adding the cover art support I had to fix even HUGE memory bugs in the emulator itself! Memory chunks got corrupted and they were never freed. + To avoid confusion between files I restored the file filter as it had to be. *Please note*: I used the NanoJPEG decoder and it has some limitations! Progressive and lossless JPGs won't work! + Added an option to show cover art in MISC folder! All you have to do is to copy a 128x128 JPG image together with a game and be sure that it has the same name as it. + Added an option to show file extensions inside MISC folder, it's enabled by default. + Added a Cheat Mode in MISC folder, during cheat mode, instead of running a game you can enable/disable single cheats, so now cheat names are important.
#How to use cheats in snes9x update#
+ Finally I updated all the IRX modules with the latest ones (since I managed to update my PS2SDK). + Added an option to Save (they will be saved in mc0) and Load settings in MISC folder. I don't know how much they are stable, since I had to tweak the loading process a bit. + Added some options to run an external BOOT/BOOT.ELF from mc0, mass and cdfs in MISC folder. + Added an option to enable/disable black border on covers in MISC folder. + Added an option to enable/disable background music in MISC folder. They must be sized 640x480, they must be copied where the emulator ELF resides and they must be named "BG.JPG" or "BG.PNG" (both lower or uppercase are fine). + Added the possibility to have a custom background! Both JPG and PNG images are supported. + Added the possibility to return one directory back by pressing the Circle button. Now to edit cheats it's enough to press the Select button. For PNG support I've used the uPNG library. + Added support to PNG images for covers! If no JPG is found a PNG will be searched, this means JPGs will always have the highest priority. The letter "z" was excluded in the comparison function, but the big "Z" still worked. + Fixed the bug which caused ".zip" roms to not appear.
Cheat supports, it will use the same cheat files generated by Snes9x.The PCSX2 guys for making a great work with the PCSX2 Debugger in the latest dev versions!.Megaman, for the SNES Station extension (which this mod is based on).Hiryu, he originally wrote the SNES Station PS2 emulator, and everyone behind it.
#How to use cheats in snes9x code#
This MOD made by pinguinoctis is based on Megaman SNES Station extension, since the source code of SNES Station, has never been released. SNES-Station is a Super Nintendo / Super Famicom emulator for the Playstation 2.